
About Game Habitat
Game Habitat is a community-focused non-profit organisation based in Malmö. We help create, nurture, and grow a thriving, supportive, and inclusive ecosystem for game development in southern Sweden.
Our vision is for southern Sweden to be and be known as the best possible environment for everything and everyone related to game development.
We enable companies, organizations, individuals, and the academic and public sectors to achieve their game development dreams and ambitions by eliminating obstacles, attracting opportunities, and supporting a world-class game development community.
Together with our family of members and our devoted community we organise events, meetups, talks and workshops and help studios go to international events.
Our team
We may be a small organization, but we’ve got lots of friends! Besides the core team we also have volunteers, consultants and part-time workers who all contribute to our work.

Peter Lübeck
- CEO -
Members, partners and funding

Eliana Oikawa
- COO -
Projects, community & collaborations

Elin Arvidsson
- Project manager -
Projects and events

Henning Eger
- Operations Coordinator -
DevHub facilities, front desk & services
Our board
Consisting of representatives from AAA, mobile, B2B, investor, academia and the public sector, our board is a passionate and experienced group of people who believe in what we do.

Alf Condelius
COO at
Ubisoft Massive

Martin Walfisz
Senior Partner at
Nordisk Film Games

Sara Ponnert
Studio Manager at
Avalanche Malmö

Martin Hultberg
Communications & IP Director at
Sharkmob

Victor Ollén
Process Manager at
Malmö Stad

Linda Nilsson
Site Manager at
The Game Assembly

Steve Dahlskog
Senior Lecturer at
Malmö University

Bobbi A Sand
Game Designer and author at
Transcenders Media
Deputy and co-opted board members

Anders Cronholm
CEO at
Blekinge Business Incubator

Hilda Lidén
Senior Game Designer at
Tarsier Studios

Johanna Nylander
Policy Affairs
Swedish Games Industry